Episode 50 – A Pile of Ghosts

Episode 50 – A Pile of Ghosts

The cost of creating a video game has spiraled to such an extreme level that publishers and developers are relying on every trick they can think of – endless sequels, loot crates, constant DLC releases – to squeeze every last dollar they can out of consumers. But what if they instead took the approach of trying to keep costs down? Could you make a quality game on a tight budget? This week, Donald and Brad try to answer that question by checking out A Boy and His Blob for the NES, a game that was made by a small staff in the fraction of the time that it took to make a standard NES game.

Follow us on Twitter!
Visit our Facebook Group!
Click here to Email us!
Watch us on Youtube!

Please follow and like us:

Leave a Reply

Your email address will not be published. Required fields are marked *